Tricky Timber Is Live!
Tricky Timber just went live! I personally love this game. I programmed the basic structure of the game with Smerc. Its awesome! Play it here.
XArm hits 200,000 Users
We are proud to announce that XARM has passed 200,000 users! Download the game here
Teen Wolf: Wolf Yourself Launches
Teen Wolf : Wolf Yourself launched on Facebook today! We are pleased to announce that TeenWolf fans posted 2000 wolf outs in the first hour after launch! Wolf Out On Facebook
Facebook and Flash Graph API Debugging
Debugging Facebook Debugging apps in Facebook can be especially challenging. I thought I would post the steps I use to debug my flash projects that use Facebook Connect. Debugging Locally All my projects start on my local machine. This creates an issue when you try to use Facebook Connect because debugging in flash builder ...
XArm passes 150,000 matches
Ole’ XArm is putting up some pretty high numbers this quarter. We just passed 150,000 online matches played and 40,000 career mode users! Pretty exciting stuff. I am pleased to know the administration tool is holding up with all the people playing it. Check It Out, its free!
Pod Factory 3k Goes Live
After many many moons have passed, Pod Factory is finally live on the App Store. Check out the official page here.
Bowtech 3d Renders
I am doing a secret project for Bowtech. I bet you wish you could see whats inside this box! It was modeled and rendered in Lightwave3d. You can see the countdown here
The Legend Of Puss In Boots GOTW
“The Legend of Puss In Boots” has earned Game Of The Week on nick.com!
Puss In Boots games are live!
I finished up three games for Dreamworks’ Puss In Boots. Two of them ended up on nick.com and one of them is on movies website. I wrote a custom Flash Builder version of Box2d Alchemy Port and WCK for “The Legend of Puss In Boots” platformer. It earned “Game of the week” on Nick.com. Play ...
Kung Fu Fight on Nick.com
Kung Fu Fight earns the top spot on nick.com shortly after its release! Woot.
Vespa Challenge passes 10,000 runs!
Mild Thing Vespa Challenge passes 10,000 runs just 10 days after its launch. Pretty exciting! Play Now ->
Trijicon AccuPin
I am starting a commercial for the Trijicon AccuPin bow sight. The idea is to have the AccuPin draw in on a chalk board and then animate it in 3d with chalk text pointing out the different pieces of the Sight. Here are some concept shots I rendered after building and cleaning the model.
Lightwave To Collada To Papervision
So I am using Papervision 3d in a lot of games and websites and its awesome. One of the problems I struggled with was getting my model out of Lightwave into a .dae that would actually load inside of Papervision. I could get other objects to work inside of Papervision that werent exported from lightwave ...
Another Oldie
While looking for Derecho the Doombringer I ran across another game my friends and I did. It was inspired by a game we received on a Mac Addict CD which we shamelessly copied. This was also made around 9 years ago in Action Script 2.0. Its going to be a pong blood bath. V.S. the ...
Derecho The Doombringer
I was digging through my old hard drive and found the first game I wrote “Derecho the Doombringer”. I wrote this game 9 years ago and its still fun. I wrote it in flash 6 with ActionScript 2.0. The highscores are no longer hooked up but take the ol cloud for a spin. You’re ¡DERECHO ...
Papervision 3d & Physics
This is what I came up with when combining JigLib3d and Papervision 3d.










